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Minecraft apk 1.20.20.21

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Minecraft apk - 1.20.20.21 1.20.20.21 12 July 2023 200 Mb Download APK

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Download Minecraft APK 1.20.20.21 Trails and Tales for Android with a working Xbox Live: move around the game world using crawling, discover new structures underground and upgrade armor!

Minecraft APK 1.20.20.21

Exploring the virtual world becomes even more interesting because there are many new structures and unique blocks in Tales and Trails Update. Under the suspicious sand, Minecraft APK 1.20.20.21 players find ancient objects, and with the help of a Sniffer, they look for seeds.

Blocks

A new type of wood that has recently appeared with a beautiful pink texture serves as an excellent material for Minecraft APK 1.20.20.21. Cherry blocks are not only attractive in appearance, but also functional. By analogy with other wood options, it is possible to craft hanging signs, doors, stairs and much more from this one.

Some sand blocks are different from the rest. This is suspicious sand, by which it is possible to determine the best place for archeology. Gravel can also be suspicious.

Mobs

Many animals of the game world have unique abilities, but the Sniffer is not like any of them. The mob is not only looking for seeds, but can also show the way to them. It is not so difficult to grow a creature: after 10 minutes on a moss block, Minecraft APK 1.20.20.21 players can expect the appearance of a new creature from the egg.

Biomes

The pink biome called Cherry Grove is not like any other place in the Minecraft PE 1.20.20.21 game space. It is all about the trees, the texture of which has a pink color. The petals that fall from them can be collected. In the future, players can make dye from them.

If the user is looking for a place for new adventures and treasure hunting, Trail Ruins will be the best option. The structure is generated underground, and only the top of it can be seen on the surface.

Inside it is worth looking for smithing templates. There can be many variants of them, but they are all designed to create unique armor.

Information on the Minecraft Preview and Beta:

  • These work-in-progress versions can be unstable and may not be representative of final version quality
  • Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
  • A Minecraft screenshot of a villager sleeping in a bed, in a room with a furnace and a chest. There is a pickaxe and a block of cobble deepslate placed in item frames.
  • It’s time for a new Minecraft Preview and Beta! Here’s a list of the fixes and features in this update. Please continue to send us your feedback and bug reports, and have fun!

Features and Bug Fixes

Recipe Book Search

  • The recipe book search has been updated when playing in Survival, with the following changes:
    The search will only match the beginning of any word in the item’s name. For example, searching for “tor” will now show Torch and Redstone Torch but not Daylight Detector)
    Search will now work better together with the Recipe Unlocking system – recipes that haven’t been unlocked will show up in search results.
  • This change will enable experienced players to find items they are looking for (even if it hasn’t been unlocked yet) while not overwhelming new players with recipes they aren’t yet ready for.
  • These changes are planned for both Bedrock and Java Edition, but they are still being tweaked and we definitely want to hear your feedback! Send us your thoughts at aka.ms/MinecraftRecipeSearch

Recipe Unlocking

  • Recipe Unlocking is no longer an Experimental Feature, but can still be turned on and off per world
    Known issue: The recipe unlock option toggle is missing from the Create New World screen, but can be found and enabled in the Edit World screen after a world has been created. We hope to have this issue addressed soon!
  • ‘Recipe unlocked’ message is no longer visible on the pause menu (MCPE-171112)
  • Stained Glass Pane recipe now gets unlocked when obtaining any dyes (MCPE-171118)
  • Recipes unlocked notification now fit text in different languages and no longer bleed out of the screen (MCPE-171141)

Accessibility Features

  • Fixed an issue where screen narration would read Recipe Book folder items as the first item in the folder
  • Screen narration now informs the user immediately after they change sliders and toggles

Mobs

Camels now play the same stepping sound when walking on Red Sand, Suspicious Sand, and Concrete Powder Blocks as they do when walking on regular Sand (MCPE-163497)

Block Breaking

We have adjusted the breaking times of 188 blocks to match Java Edition and our intended design. Some blocks couldn’t be changed yet for technical reasons and Obsidian was left unchanged because we’re still deciding what breaking speed it should have. Bringing more blocks to parity makes it easier for our team to keep both versions up to date. We also hope it will be easier for the community to make and share guides that work for all players on all platforms.
The full list of block breaking times and changes can be found at the end of this changelog here

Gameplay

  • Added the playerssleepingpercentage gamerule (MCPE-114425)
    A zero or a negative value will only require one player to sleep to skip the night
    When set to over 100, the night cannot be skipped
  • Fixed held Map not being centered when playing on narrow aspect ratio screens
  • It is once again possible to use Bone Meal underwater on Sand, Dirt, Gravel, and Clay (MCPE-171383)
  • Fixed an issue where beginning to swim while hitting the sneak button could cause the sneak button to be held down until swimming ends (MCPE-130070)
  • Potions are no longer thrown backwards when looking up (MCPE-138995)
  • Campfires within Trail Ruins are no longer lit by default (MCPE-170033)
  • Pink Petals can now be fertilized by Dispensers (MCPE-171560)
  • Shulker Boxes mined without a Pickaxe no longer take a long time to mine
  • Falling blocks now break and drop their item when falling on a Cocoa Bean
  • Projectiles now sink into Top Snow just like mobs do

Graphical

  • Fixed screen fade when sleeping in a Bed to no longer go fully opaque (MCPE-171461)
  • Name Tag rendering logic is now based on camera position rather than player position

Player

Fixed an issue where players would disappear temporarily when joining a game for the first time

Stability and Performance

  • Added alerts for iOS users who have run out of disk space
  • Fixed crash in blocks JSON loading on iOS
  • Fixed a crash that could occur when the game lost focus while entering a world

Storage

Addressed ‘Out of Storage’ errors and texture corruption on Xbox in large worlds (MCPE-163050)

User Interface

  • The Lapis Lazuli icon in the Enchantment Table now matches the one in the Smithing Table screen
  • Large enchant labels in the Enchantment Table screen are no longer blocked by overlayed items in the inventory (MCPE-154428)

Vibrations

  • Sculk Sensors and Sculk Shriekers no longer risk losing vibrations when receiving them around the simulation distance limit
  • Vibrations are no longer produced when stopping the use of items while sneaking (MCPE-171524)
  • Wardens now detect items hitting the ground (MCPE-160889)
  • Sculk Sensors now send a signal to Sculk Shriekers when detecting items hitting the ground (MCPE-161165)

Technical Updates

  • Updated Aux-Value to Block-State table in the documentation to account for data upgrade since inception
  • Added server-authoritative-sound bool to server.properties
  • Removed MinecraftEntityTypes from @minecraft/server and replaced with version from @minecraft/vanilla-data
  • Exposed MoonPhase and World.getMoonPhase to script

Add-Ons

  • Display a warning message when camera perspective option is changed in the settings menu but a camera command is active
  • Move PlacementDirection (“minecraft:placement_direction”) and PlacementPosition (“minecraft:placement_position”) block traits out of experimental. These traits can be used for blocks with “format_version” >= “1.20.20”

Commands

  • Fixed issue where the controllers right/left d-pad autocompletes commands when the text box wasn’t selected, which also selected different UI elements on the screen
  • “stained_glass” block is now split into unique instances, namely “white_stained_glass”, “orange_stained_glass”, “magenta_stained_glass”, “light_blue_stained_glass”, “yellow_stained_glass”, “lime_stained_glass”, “pink_stained_glass”, “gray_stained_glass”, “light_gray_stained_glass”, “cyan_stained_glass”, “purple_stained_glass”, “blue_stained_glass”, “brown_stained_glass”, “green_stained_glass”, “red_stained_glass”, and “black_stained_glass”
    • Commands will still work with “stained_glass”, but “stained_glass” won’t be suggested in the command prompt, rather the new names will
  • “stained_glass_pane” block is now split into unique instances, namely “white_stained_glass_pane”, “orange_stained_glass_pane”, “magenta_stained_glass_pane”, “light_blue_stained_glass_pane”, “yellow_stained_glass_pane”, “lime_stained_glass_pane”, “pink_stained_glass_pane”, “gray_stained_glass_pane”, “light_gray_stained_glass_pane”, “cyan_stained_glass_pane”, “purple_stained_glass_pane”, “blue_stained_glass_pane”, “brown_stained_glass_pane”, “green_stained_glass_pane”, “red_stained_glass_pane”, and “black_stained_glass_pane”
    • Commands will still work with “stained_glass_pane”, but “stained_glass_pane” won’t be suggested in the command prompt, rather the new names will

Editor

The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels with #BedrockEditor.

Learn how to use the Editor, join the GitHub Discussion forum to engage with the team, and get started building extensions via the starter kit and samples.

Fixes this week:

Fixed a bug where Tool mode UI failed to refresh upon executing the /reload command
Number input fields will now adjust valid number values to the closest limit if they fall outside of the defined range
Fixed an issue where UI text was exceeding the boundaries of panes and containers, resulting in improper alignment and visual inconsistencies.
Selection volumes and gizmos can now be seen through blocks

Items

  • minecraft:entity_placer” will now content error when invalid blocks are named in the “use_on” and “dispense_on” lists
  • Released the “minecraft:use_animation” item component out of experimental in json formats 1.20.20 and higher
  • Released the “minecraft:allow_off_hand” item component out of experimental in json formats 1.20.20 and higher
  • Released the “minecraft:should_despawn” item component out of experimental in json formats 1.20.20 and higher
  • Released the “minecraft:liquid_clipped” item component out of experimental in json formats 1.20.20 and higher
  • Released the “minecraft:damage” item component out of experimental in json formats 1.20.20 and higher

Molang

Renamed block_property and has_block_property to block_state and has_block_state
This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.20.20 or higher

API

Moved the following APIs from beta to stable:

  • Moved Direction to 1.4.0
  • Moved EntityDamageSource to 1.4.0
  • Moved EntityDieAfterEvent to 1.4.0
  • Moved EntityEventOptions to 1.4.0
  • Moved EntityHitBlockAfterEvent to 1.4.0
  • Moved EntityHitEntityAfterEvent to 1.4.0
  • Moved EntityHurtAfterEvent to 1.4.0
  • Moved EntityHealthChangedAfterEvent to 1.4.0
  • Moved Dimension.getBlockFromRay method to 1.4.0
  • Moved Dimension.getEntitiesFromRay method to 1.4.0
  • Moved Entity.getBlockFromViewDirection method to 1.4.0
  • Moved Entity.getEntitiesFromViewDirection method to 1.4.0
  • Moved BlockRaycastHit to 1.4.0
  • Moved BlockRaycastOptions to 1.4.0
  • Moved EntityRaycastHit to 1.4.0
  • Moved EntityRaycastOptions to 1.4.0
  • Moved PressurePlatePushEvent to 1.4.0
  • Moved PressurePlatePopEvent to 1.4.0
  • Moved TripWireTripEvent to 1.4.0
  • Moved TargetBlockHitEvent to 1.4.0
    • Made property id accessible even if entity is not valid
    • Made property typeId accessible even if entity is not valid
    • Changed item event source properties from type Entity to Player

Items

  • Removed the “minecraft:animates_in_toolbar” component
  • Removed the “minecraft:explodable” component
  • Extra damage hover text now appears on all component items that have an applied sharpness enchantment
  • The “minecraft:shooter” component now supports the Quick Charge enchantment with “minecraft:enchantable” when “charge_on_draw” is true
  • Added support for efficiency enchantment for data driven items using the “minecraft:digger” component
  • Remove nonfunctional entity slot options from “minecraft:wearable” component, ie. saddle, entity armor, and chest.
  • Custom items with “minecraft:wearable” component auto-equip when dropped from a dispenser, matching parity with Vanilla armor items

Block Destroy Time Changes – Full List

Bedrock ID Bedrock Name Destroy Time Explosion Resistance
activator_rail Activator Rail 0.5 → 0.7 0.5 → 0.7
ancient_debris Ancient Debris 720 → 1200
andesite_stairs Andesite Stairs 2 → 1.5
bamboo Bamboo 2 → 1 2 → 1
bamboo_block Block of Bamboo 3 → 2
bamboo_sapling Bamboo Shoot 0 → 1 0 → 1
bee_nest Bee Nest 2.7 → 0.3
beehive Beehive 5.4 → 0.6
bell Bell 1 → 5 3 → 5
big_dripleaf Big Dripleaf 0 → 0.1 0 → 0.1
campfire Campfire 5 → 2 5 → 2
chain Chain 3 → 6
chiseled_deepslate Chiseled Deepslate 3.6 → 6
cobbled_deepslate Cobbled Deepslate 3.6 → 6
cobbled_deepslate_double_slab Cobbled Deepslate Slab (Double) 3.6 → 6
cobbled_deepslate_slab Cobbled Deepslate Slab 3.6 → 6
cobbled_deepslate_stairs Cobbled Deepslate Stairs 3.6 → 6
cobbled_deepslate_wall Cobbled Deepslate Wall 3.6 → 6
composter Composter 2 → 0.6 2 → 0.6
copper_block Block of Copper 3.6 → 6
copper_ore Copper Ore 1.8 → 3
coral_block Coral Block (10 blocks) 7 → 1.5 0.9 → 6
coral_fan Coral Fan (5 blocks) 0.9 → 0
coral_fan_dead Dead Coral Fan (5 blocks) 0.9 → 0
coral_fan_hang Coral Wall Fan (2 blocks) 0.9 → 0
coral_fan_hang2 Coral Wall Fan (2 blocks) 0.9 → 0
coral_fan_hang3 Coral Wall Fan (1 block) 0.9 → 0
cracked_deepslate_bricks Cracked Deepslate Bricks 3.6 → 6
cracked_deepslate_tiles Cracked Deepslate Tiles 3.6 → 6
crimson_hyphae Crimson Hyphae 0.3 → 2 0.3 → 2
crimson_stem Crimson Stem 0.3 → 2
cut_copper Cut Copper 3.6 → 6
cut_copper_slab Cut Copper Slab 3.6 → 6
cut_copper_stairs Cut Copper Stairs 3.6 → 6
deepslate Deepslate 3.6 → 6
deepslate_brick_double_slab Deepslate Brick Slab (Double) 3.6 → 6
deepslate_brick_slab Deepslate Brick Slab 3.6 → 6
deepslate_brick_stairs Deepslate Brick Stairs 3.6 → 6
deepslate_brick_wall Deepslate Brick Wall 3.6 → 6
deepslate_bricks Deepslate Bricks 3.6 → 6
deepslate_coal_ore Deepslate Coal Ore 1.8 → 3
deepslate_copper_ore Deepslate Copper Ore 1.8 → 3
deepslate_diamond_ore Deepslate Diamond Ore 1.8 → 3
deepslate_gold_ore Deepslate Gold Ore 1.8 → 3
deepslate_iron_ore Deepslate Iron Ore 1.8 → 3
deepslate_lapis_ore Deepslate Lapis Lazuli Ore 1.8 → 3
deepslate_redstone_ore Deepslate Redstone Ore 1.8 → 3
deepslate_tile_double_slab Deepslate Tile Slab (Double) 3.6 → 6
deepslate_tile_slab Deepslate Tile Slab 3.6 → 6
deepslate_tile_stairs Deepslate Tile Stairs 3.6 → 6
deepslate_tile_wall Deepslate Tile Wall 3.6 → 6
deepslate_tiles Deepslate Tiles 3.6 → 6
diorite_stairs Diorite Stairs 2 → 1.5
double_cut_copper_slab Cut Copper Slab (Double) 3.6 → 6
dragon_egg Dragon Egg 3 → 9
dried_kelp_block Dried Kelp Block 0.5 → 2.5
end_brick_stairs End Stone Brick Stairs 2 → 3 6 → 9
end_bricks End Stone Bricks 0.8 → 3 0.8 → 9
exposed_cut_copper_slab Exposed Cut Copper Slab 3.6 → 6
exposed_copper Exposed Copper 3.6 → 6
exposed_cut_copper Exposed Cut Copper 3.6 → 6
exposed_cut_copper_stairs Exposed Cut Copper Stairs 3.6 → 6
exposed_double_cut_copper_slab Exposed Cut Copper Slab (Double) 3.6 → 6
granite_stairs Granite Stairs 2 → 1.5
infested_deepslate Infested Deepslate 1.8 → 0.75
jukebox Jukebox 0.8 → 2 0.8 → 6
lantern Lantern 5 → 3.5 5 → 3.5
lectern Lectern 2 → 2.5 2 → 2.5
light_block Light Block 3600000 → 3600000.8
light_gray_candle Light Gray Candle 0 → 0.1 0 → 0.1
lightning_rod Lightning Rod 3.6 → 6
lodestone Lodestone 2 → 3.5 2 → 3.5
magma Magma Block 1.5 → 0.5
monster_egg Infested blocks (5 blocks, missing Infested Cobblestone) 1.8 → 0.75
mossy_stone_brick_stairs Mossy Stone Brick Stairs 2 → 1.5
mud_bricks Mud Bricks 2 → 1.5 2 → 3
mud_brick_slab Mud Brick Slab 2 → 1.5 6 → 3
mud_brick_double_slab Mud Brick Slab (Double) 2 → 1.5 6 → 3
mud_brick_stairs Mud Brick Stairs 2 → 1.5 6 → 3
mud_brick_wall Mud Brick Wall 2 → 1.5 6 → 3
netherite_block Block of Netherite 720 → 1200
oxidized_cut_copper Oxidized Cut Copper 3.6 → 6
oxidized_cut_copper_slab Oxidized Cut Copper Slab 3.6 → 6
oxidized_cut_copper_stairs Oxidized Cut Copper Stairs 3.6 → 6
oxidized_copper Oxidized Copper 3.6 → 6
oxidized_double_cut_copper_slab Oxidized Cut Copper Slab (Double) 3.6 → 6
piston Piston 0.5 → 1.5 0.5 → 1.5
piston_arm_collision Piston Head (Normal) 0.5 → 1.5 0.5 → 1.5
pointed_dripstone Pointed Dripstone 1.8 → 3
polished_andesite_stairs Polished Andesite Stairs 2 → 1.5
polished_blackstone Polished Blackstone 1.5 → 2
polished_blackstone_stairs Polished Blackstone Stairs 1.5 → 2
polished_blackstone_wall Polished Blackstone Wall 1.5 → 2
polished_deepslate Polished Deepslate 3.6 → 6
polished_deepslate_double_slab Polished Deepslate Slab (Double) 3.6 → 6
polished_deepslate_slab Polished Deepslate Slab 3.6 → 6
polished_deepslate_stairs Polished Deepslate Stairs 3.6 → 6
polished_deepslate_wall Polished Deepslate Wall 3.6 → 6
polished_diorite_stairs Polished Diorite Stairs 2 → 1.5
polished_granite_stairs Polished Granite Stairs 2 → 1.5
reinforced_deepslate Reinforced Deepslate 720 → 1200
respawn_anchor Respawn Anchor 720 → 1200
scaffolding Scaffolding 0.6 → 0 0.9 → 0
sculk Sculk 0.6 → 0.2 0.6 → 0.2
sculk_catalyst Sculk Catalyst 1.8 → 3
sculk_shrieker Sculk Shrieker 1.8 → 3
shulker_box Shulker Box (16 blocks) 2.5 → 2 2.5 → 2
smooth_quartz_stairs Smooth Quartz Stairs 0.8 → 2 0.8 → 6
smooth_stone Smooth Stone 1.5 → 2
sniffer_egg Sniffer Egg 0.4 → 0.5 0.4 → 0.5
soul_campfire Soul Campfire 5 → 2 5 → 2
soul_lantern Soul Lantern 5 → 3.5 5 → 3.5
soul_soil Soul Soil 1 → 0.5 1 → 0.5
sticky_piston Sticky Piston 0.5 → 1.5 0.5 → 1.5
sticky_piston_arm_collision Piston Head (Sticky) 0.5 → 1.5 0.5 → 1.5
stripped_bamboo_block Block of Stripped Bamboo 3 → 2
stripped_crimson_hyphae Stripped Crimson Hyphae 0.3 → 2 0.3 → 2
stripped_crimson_stem Stripped Crimson Stem 0.3 → 2
stripped_warped_hyphae Stripped Warped Hyphae 0.3 → 2 0.3 → 2
stripped_warped_stem Stripped Warped Stem 0.3 → 2
sweet_berry_bush Sweet Berry Bush 0.2 → 0 0.2 → 0
turtle_egg Turtle Egg 0.4 → 0.5 0.4 → 0.5
undyed_shulker_box Shulker Box 2.5 → 2 2.5 → 2
warped_hyphae Warped Hyphae 0.3 → 2 0.3 → 2
warped_stem Warped Stem 0.3 → 2
waxed_cut_copper Waxed Cut Copper 3.6 → 6
waxed_cut_copper_slab Waxed Cut Copper Slab 3.6 → 6
waxed_cut_copper_stairs Waxed Cut Copper Stairs 3.6 → 6
waxed_copper Waxed Block of Copper 3.6 → 6
waxed_double_cut_copper_slab Waxed Cut Copper Slab (Double) 3.6 → 6
waxed_exposed_copper Waxed Exposed Copper 3.6 → 6
waxed_exposed_cut_copper Waxed Exposed Cut Copper 3.6 → 6
waxed_exposed_cut_copper_slab Waxed Exposed Cut Copper Slab 3.6 → 6
waxed_exposed_cut_copper_stairs Waxed Exposed Cut Copper Stairs 3.6 → 6
waxed_exposed_double_cut_copper_slab Waxed Exposed Cut Copper Slab (Double) 3.6 → 6
waxed_oxidized_copper Waxed Oxidized Copper 3.6 → 6
waxed_oxidized_cut_copper Waxed Oxidized Cut Copper 3.6 → 6
waxed_oxidized_cut_copper_stairs Waxed Oxidized Cut Copper Stairs 3.6 → 6
waxed_oxidized_cut_copper_slab Waxed Oxidized Cut Copper Slab 3.6 → 6
waxed_oxidized_double_cut_copper_slab Waxed Oxidized Cut Copper Slab (Double) 3.6 → 6
waxed_weathered_cut_copper Waxed Weathered Cut Copper 3.6 → 6
waxed_weathered_cut_copper_slab Waxed Weathered Cut Copper Slab 3.6 → 6
waxed_weathered_cut_copper_stairs Waxed Weathered Cut Copper Stairs 3.6 → 6
waxed_weathered_copper Waxed Weathered Copper 3.6 → 6
waxed_weathered_double_cut_copper_slab Waxed Weathered Cut Copper Slab (Double) 3.6 → 6
weathered_copper Weathered Copper 3.6 → 6
weathered_cut_copper Weathered Cut Copper 3.6 → 6
weathered_cut_copper_slab Weathered Cut Copper Slab 3.6 → 6
weathered_cut_copper_stairs Weathered Cut Copper Stairs 3.6 → 6
weathered_double_cut_copper_slab Weathered Cut Copper Slab (Double) 3.6 → 6